"Project Arrhythmia" is a musical bullet-hell in which all things beautiful are deadly. A symphony of lights, music, pulses and blocks, Project Arrhythmia features tight bullet-hell style gameplay where up to 4 players in local co-op must navigate their way through evolving scenes and obstacles, all timed to the beat.
Dodge the beat
Stages consist of mesmerizing, musically timed scenes, each one telling a
story. Feel the rhythm and feel your way around the hazards! Anna will judge
how you do.
Challenge your Friends
Up to 4 players supported in local co-op mode.
Robust level editor
A carefully designed level editor allows users to create their own levels
and challenges using whatever music they wish.
Huge Community
A Wealth of user-created content exists, fully integrated into the game through
the usage of the level editor and user-made levels. Already, 2000+ community
levels have been uploaded, and more are being made daily.
Story Mode
Over 20+ hand-crafted heart-pounding levels interwoven with an engaging story.
Constant Updates
More features come with bi-weekly updates to keep the game fresh.
Set in 205X, a mysterious disease called the “Tokyo Flu” has been ravaging the world. A lone computer programmer, Anna Schroeder, attempts to find the cure with her trusty supercomputer companion HAL. Stumbling upon various “Projects,” the duo decides to investigate the efficacy of a cure using a pulse/rhythm-based interface. Work in progress.
Vitamin Games is an indie game development and design studio run by Pidge (Lily Craver). Vitamin Games' current game development project is called Project Arrhythmia, a rhythmic dodge-em up.
+We are based out of Austin, Texas. Which is in the United States.
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+Yes! We love seeing people play our games. Please tag us on social media so we can see it!
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